A Crucible Smelter by Intellibotique

The Unicorn Factory

Name a thing. Anything at all.

Then win it off us.

Nobody gets handed a unicorn.

Say anything at all and we’ll build one out of it. Then you have to win it off us. Six booths, and each one you clear takes another veil off the animal. The first booth is on the house. Get one wrong and you can still pay through — the first miss costs two tokens, and every miss after that doubles again, which is entirely a you problem.

Demo · three of these are worked all the way through. Type anything and it runs the nearest one.

the tokens

A token gets you in. Missing is what costs you.

Booth one is on the house. After that a token walks you onto the midway, and the ladder only moves when you get one wrong — clear a booth and you go on for nothing, however far in you are.

freebooth one
1to walk in
2first miss
4second miss
8third miss
16fourth miss

Booth one is free, so there are five paid booths and four places to miss. Miss every one of them and the whole run costs 31 tokens. There is no fifth miss.

1
a play $99$99.00 a token

One token, one walk-in. Buy another whenever you need one.

8
the grubstake $499$62.38 a token · 37% off

A walk-in and two mistakes, which is how most people finish.

16
the prospector $749$46.81 a token · 53% off

Three mistakes. Nine runs in ten finish inside this.

32
the whole midway $999$31.22 a token · 68% off

Four mistakes — or about three unicorns, if you turn out to be good at this.

Most people should start with one. Somebody who can read the shape of a venture gets the whole animal for $99, and we would rather say that out loud than sell you a hedge against a game we designed. The bundles are here for people who would rather know the number in advance than find it out one booth at a time.

Nothing expires · tokens are not tied to a build · what is left over builds the next one
every booth publishes how many people clear it · stop whenever you like and keep what is revealed

the waves

The Factory opens in waves.

Get in line.

The people who told us what they wanted go first. Leave an address and we will write once, when your wave opens.

We keep your sentence with your address, because the sentence is the useful part. Nothing else, no list anybody bought, and one message when your wave opens.

A Crucible Smelter by Intellibotique
booth one is on the house · no card, no account
sound